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Welcome to my humble little island

This is where I'm going to be putting my various projects. I guess. I have a number of games planned. Like, 32. As you can imagine, they won't all ever get done, and there's a distinct possibility they won't ever get done until I'm out of high school. No big. Look around, or don't. Up to you.

May 7th, 2009 - In which I finally give up this stupid faux-blog format

Man, college, huh? I haven't updated this site since like A BAJILLION years ago.

Anyway, I'm going to stop bastardizing ppages for the sake of some kind of blog thing. That's right: I now have a dedicated blog. Apparently this makes me some sort of marked man.

You can access it here, but there's not going to be much there.

July 5th, 2008

New Perl script! This one turns your computer into a chat server that people can connect to using PuTTY and similar programs... directly in raw text! Now you too can say "FU IRC!" and get all your 1337 friends together for a conversation. Get it here. Make sure port 4410 is forwarded properly before use. /nick and /quit work like their IRC counterparts. /down, followed by the server password (the first commandline argument given to the program), takes the server down, nicely closing all the sockets in the process. /kick, followed by the server password, followed by a nick, kicks that person off the server. There is no banning, unfortunately.

Update: The program now accepts both PuTTY-style (CRLF) and netcat-style (LF) newlines. Previously, it only supported plain LF for speech, which meant netcat users couldn't /nick or /quit.

Moar updates: Detecting when the other end has closed the connection has been fixed. Timestamps have been added. Finally, the program now accepts a second commandline argument: the port to listen on. It still defaults to 4410, though.

June 12th, 2008

An update has been made to w23. Now if "dump" is provided as an argument, it retrieves a random item from the Warehouse 23 dumpster! And if a number is provided after that, it'll retrieve a specific one. (There are only 101 items in the dumpster).

June 4th, 2008

Hexagonia is a fun little game. We should share it with everyone! Unfortunately, up until now, it's only been available to Windows users! That changes today. The archive has been updated with the source code and instructions for compiling on Linux. (For those of you using MacOS X, you can probably follow similar instructions, but don't ask me for help.) The download is still here.

May 24th, 2008

I made a Perl script. It gets a random item from the Warehouse 23 basement, from a random level. More info on the All Titles page, or just download from here.

Update: A few tweaks. First, the undocumented feature of passing a level number to the script now works properly; second, it now prints a handy message before displaying the item description.

March 4th, 2008

Hexagonia, my latest and only game thus far, is finished! You can download it here.

Update: A few things changed, most notably the game can now actually end like it's supposed to. Previously it would just sit there and stare at you like "LOL WUT." Now it gives you a nice bonus. I also tweaked the balance, it's a bit easier to lose now - previously you could basically make random moves and be about 50-50 to win.

Update: Üps. Made it a bit TOO easy to lose*. Okay, now you shouldn't lose automatically the moment you start the game.

* Actually that had nothing to do with it. See, there's these two points that don't actually exist on the board, right? The two "implied" corner points? Well, they exist inside the game, and I keep forgetting to tell the game not to mess with them.

December 28th, 2007

Happy belated holidays! I'm at my grandparents' house, land of cookies, good meals, and, most importantly, our old NES. I beat Super Mario Bros. 3 last night. If there is a better way to spend the holiday break I would like to hear of it.

December 16th, 2007

Linux executable for Ninja Info Cards v2 is up. Both executables are now in the same archive. Download here.

Edit: I should mention, the executable is for Pentium x86 processors.

December 12th, 2007

My computer is now up and running, although I have just discovered that KDE was never meant to be run on an old 640x480 monitor. Ouch. On the plus side, I should (finally) get a Linux executable for NIC2 up soon, assuming I remember it. This concerns me, so watch out for that.

December 2nd, 2007

Strike the debate. Called off due to weather. Also, Halo is awesome. And that was my weekend.

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